Summary :
- Left 4 Dead: Steam is not Running Error Fixed for all Windows 100% Solution.
- Left 4 Dead 2 2.7z to my PC and i use crack too 2.0.0.3, but still. So, I've noticed most peeps run TF2 (revloader) WITH STEAM.
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If you don't know how to fix “Steam must be running to play this game” error while launching a game, don't worry. This post from MiniTool Software has collected some effective solutions for you. If you encounter this error, check out this post now.
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Crack Left 4 Dead 2 Non-Steam 1.7. No specific info about version 3.3. Please visit the main page of Crack Left 4 Dead 2 Non-Steam on Software Informer. However, not all of us are able to enjoy the game – we’ve heard reports regarding Left 4 Dead 2 freezes, the game being unable to run after installation, Steam-related problems and so on. In this article we’ll try to find out the perfect solution to fix the L4D2 errors and problems.
When you try to open a game on your computer, it may prompt up the following error message:
Steam must be running to play this game (steamapi_init() failed).
Well, you are not the only one who encounters this error. Recently, many users reported that came across “Steam must be running to play this game” error message on their PC. How to fix it?
After analyzing several posts on how to fix the “Steam must be running to play this game” error, I have summarized some effective solutions. You can try the following solutions one by one.
Solution 1. Install the Steam Client on Your PC
If you always play games on PC, it is important for you to install the Steam client on your computer. Nowadays, many PC games will require you to have Steam installed on your PC.
If you haven’t installed the Steam client, you can follow the steps below to install it. If you have already installed Steam on your computer, you can try the next method directly.
Step 1. Visit Steam client download page and click the Install Steam Now button to download Steam’s installation executable.
Step 2. Run the executable file and follow the on-screen prompts to finish the Steam client installation on your PC.
Step 3. When the installation is finished, restart your computer. After restarting, run the game that you encounter “Steam must be running to play this game” again.
If this fixes the error, you can play the game now. However, if this method doesn't work, try the next solutions.
Many users choose to move steam games when they take up much space. This article will show you how to move steam games to another drive if you have the need.
Solution 2. Update the Steam Client to the Latest Version
Some users reported that after updating Steam to the latest version, they removed the “Steam must be running to play this game (steamapi_init() failed)” error message.
Step 1. Launch the Steam client and input your passwords to log in.
Step 2. Click the Steam button on the top menu bar and then select Check for Steam Clients Updates from the drop-down menu.
Step 3. If there is a new version available, you can follow the on-screen instructions to install the latest version on your PC.
When the update is finished, restart your computer and check if Steam must be running to play this game error still appears on your computer.
Solution 3. Log out Your Steam Account and Log Back In
According to some users’ feedback, after logging out and logging back in the Steam account, and then launch the game in Steam client, they will not “get the Steam must be running to play this game (steamapi_init() failed)”. Many users report that this is helpful. So you can have a try.
Step 1. Open Steam, click the drop-down menu near your account profile on the top-right corner of the window. Then, select Log out of account from the drop-down menu.
Step 2. Exit Steam completely. You can end all Steam related processes in Task Manager.
Step 3. Right click on the Steam shortcut on the desktop and choose Run as administrator. Then, log back in with your user account.
Step 4. Re-launch the problematic game from the Steam. After that, check if the “Steam must be running to play this game” error message disappears.
When the Steam service component doesn’t work, you may encounter the Steam service error when you launch Steam on your PC. This article will show you the fixes.
Solution 4. Verify Integrity of the Game Files
If the game that you try to open is incorrectly updated via the Steam client or the game’s folder is missing some files, you may get the “Steam must be running to play this game” error when launching it. At this time, you may wonder: is there any way to make it up?
Well, in this situation, you can verify the integrity of the games file with Steam client. If it finds any inconsistencies, Steam will re-download the missing components for you.
Here are detailed steps to verify integrity of the game files with Steam client.
Step 1. Launch the Steam client and click on Library.
Step 2. Right-click on the game that prompts you the “Steam must be running to play this game” error message, then choose Properties.
Step 3. Then switch to the Local Files tab and click on Verify Integrity of Game Files. Then the program will start verifying the integrity of the game files.
L4d2 Steam Is Not Running Crack Free
When the verifying process is finished, restart the Steam client and check if this resolves the “Steam must be running to play this game” error message.
If you need assistance, you can contact our Support or use Steam discussions, Discord or Reddit. Thank you.
[Error] Steam is not running. You must start steam in order to play this game |
Post: #1 |
[Error] Steam is not running. You must start steam in order to play this game I bought the game last night and, for my surprise, i got the error below: Steam is not running. You must start steam in order to play this game I tried to reinstall the steam (deleting everything minus steamapps folder), restarting the computer, reinstalling the game.. output_log.txt Initialize engine version: 4.3.1f1 (cebd4d9b5122) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.3379] Renderer: Intel® HD Graphics 4600 Vendor: Intel VRAM: 1008 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0 Default GameObject BitMask: MiniMapCamera already registered (Filename: Line: 170) Begin MonoManager ReloadAssembly Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedUnityEngine.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedUnityEngine.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-CSharp-firstpass.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-CSharp.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-CSharp.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-UnityScript-firstpass.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-UnityScript.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedAssembly-UnityScript.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedFlow.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedFlow.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSteamworksManaged.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSteamworksManaged.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSuperSplines.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSuperSplines.dll into Unity Child Domain Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedVectrosity.dll (this message is harmless) Loading E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedVectrosity.dll into Unity Child Domain - Completed reload, in 0.045 seconds <RI> Initializing input. <RI> Input initialized. desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0 Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSystem.Core.dll (this message is harmless) Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSystem.dll (this message is harmless) Unsupported: Hidden/NoiseAndGrainDX11 System Info: Plague Inc. Evolved Version 0.6.1c OS: Windows 8.1 (6.3.9600) 64bit Processor: Intel® Core™ i5-4430 CPU @ 3.00GHz Count: 4 Graphics: 1042/Intel® HD Graphics 4600/Intel/Direct3D 9.0c [igdumdim32.dll 10.18.10.3379]/1008/5400 Shader: 30 Memory: system - 16066 graphics - 1008 (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libE:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Could not load a dll file. Make sure that the steam_api.dll/libsteam_api.dylib file is placed at the correct location. See the documentation for more info. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) E:/Program Files (x86)/Steam/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedBoo.Lang.dll (this message is harmless) Platform assembly: E:Program Files (x86)SteamsteamappscommonPlagueIncPlagueIncEvolved_DataManagedSystem.Xml.dll (this message is harmless) Tried to go back from SteamErrorScreen (IGameScreen) - it failed! (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Populating List (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Start Glink Coroutine (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore |
29-03-2014, 06:02 PM (This post was last modified: 29-03-2014 06:16 PM by LiquidBa38c.) |
RE: [Error] Steam is not running. You must start steam in order to play this game Try installing/moving the game to C. |
Post: #3 |
RE: [Error] Steam is not running. You must start steam in order to play this game (29-03-2014 06:02 PM)LiquidBac Wrote: Try installing/moving the game to C. Uninstalled. Downloading again from Steam on C:/ and same error. Log: Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/.libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Fallback handler could not load library C:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Mono/libC:/SteamLibrary/steamapps/common/PlagueInc/PlagueIncEvolved_Data/Plugins/SteamworksNative.dll Could not load a dll file. Make sure that the steam_api.dll/libsteam_api.dylib file is placed at the correct location. See the documentation for more info. |
Post: #4 |
RE: [Error] Steam is not running. You must start steam in order to play this game Hmmm, it seams to want to look for folders that don't exist. it could be an issue with how steam was installed, try custom and install it somewhere else on the PC. if that won't help, then i don't know what else to do. |
Post: #5 |
RE: [Error] Steam is not running. You must start steam in order to play this game (29-03-2014 08:40 PM)GoldenA Wrote: Hmmm, it seams to want to look for folders that don't exist. it could be an issue with how steam was installed, try custom and install it somewhere else on the PC. if that won't help, then i don't know what else to do. I did a rollback to windows 8 and reinstalled everything. Now it's working. Thank you very much, guys, for the attention! Close the thread, admin, plaase! |
Post: #6 |
RE: [Error] Steam is not running. You must start steam in order to play this game |
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