- Techno Source Rubik's Revolution 3000 User Manual Pdf
- Rubik's Revolution Review
- Rubik's Revolution Game
- Techno Source Rubik's Revolution Instructions
The official home of the iconic Rubik's cubes and puzzles. Ultra Slim: AOC Razor’s incredible thinness is only 9 mm, which makes it the slimmest of all current 23-inch monitors. Its minimal thickness is accomplished by truly innovative panel design and the successful separation of the monitor and its underlying electronic circuit boards.
LIGHT SPEED™ (BLUE)
Light Speed is the lightning-fast game that’ll push your skills to
the limit! Turn the lights off by quickly tapping them to increase
the challenge and rack up your score!
1. Press the
BLUE light to activate LIGHT SPEED from the
main menu.
2. A light will turn on and the
Revolution begins to tick. Tap
the light and a positive DING! will play, while another light
turns on.
3. Earn points by quickly turning off the lights. Miss and a BUZZ
will sound.
4. At the end of the game, the Cube will announce your score and
then return to the main menu.
PATTERN PANIC™ (GREEN)
Match wits with the
Rubik’s Revolution in Pattern Panic!
Memorize the growing sequence and rapidly repeat it to conquer
the Cube!
1. Press the
GREEN light to activate PATTERN PANIC from
the main menu.
2. To begin the game, the Cube will announce a color and the
light will briefly turn on.
3. Press the correct light to continue the game. The Cube will
repeat the first color and add another one to the sequence.
4. If you press an incorrect light, a BUZZ will sound, the Cube
will announce your score, and then return to the main menu.
5. Memorize and repeat the growing pattern to unlock new levels!
MULTIPLAYER MADNESS™ (RED)
Challenge your friends in Multiplayer Madness! As the game
gets faster and faster, turn the light off and pass the Cube before
time runs out! WINNER TAKES ALL!
1. Press the
RED light to activate MULTIPLAYER MADNESS
from the main menu.
2. The
Revolution will ask how many players want to join in the
game. Press the color that corresponds to the correct number of
players.
3. A light will turn on and the
Revolution begins to tick. If you tap
the light, a positive DING! will play and the Cube will direct
the player to PASS THE CUBE to the next player.
4. In turn, the next player will have to search for the lit light and
turn it off before passing the Cube to the next player in the game.
5. The players will continue to pass the
Revolution until a player
either taps the wrong light or does not hit the correct one in
time. A BUZZ will sound and the Cube will announce that the
player is out of the game.
6. The eliminated player will give the Cube to the next player in
the circle and the next round will begin.
7. The last player left at the end of the game is the winner!
RAPID RECHARGE™ (YELLOW)
Rapid Recharge challenges you to fully light up the Cube as
quickly as possible! It may sound easy, but can you charge up
all the lights before any fade out?
1. Press the
YELLOW light to activate RAPID RECHARGE
from the main menu.
2. Two BEEPS will play and one light will turn on to start the
game.
3. The light will begin to fade. Press it repeatedly to charge it up.
The Cube will say the color while it is charging and
CHARGED when the light is at full power.
4. Watch the other sides! The other lights will turn on and begin
to fade, too. If a light is about to fade out, the Cube will say
WARNING repeatedly.
5. If a light turns off, a BUZZ will sound and the Cube will
return to the main menu.
6. Fully charge all six sides at the same time to win! The
Revolution will announce the elapsed time and then return to
the main menu.
CUBE CATCHER™ (SILVER)
Cube Catcher is a pressure-packed race against the clock with a
frenzy of lights! The more lights you turn off, the better your
score, but be careful not to hit the unlit sides!
1. Press the
SILVER light to activate CUBE CATCHER from
the main menu.
2. Two BEEPS will play and multiple lights will turn on to start
the game.
3. Try to turn off as many lights as you can in 30 seconds! Each
tapped light will play a positive DING!, while pressing an unlit
side will make the Cube BUZZ.
4. At the end of the round, the Cube will announce your accuracy
percentage. Score above 70% to unlock new levels!
5. If you get less than 70% correct, the Cube will say
TRY AGAIN and then return to the main menu.
CODE CRACKER™ (ORANGE)
Hey supersleuth, can you crack the secret code? Using logic and
reason, figure out the correct color sequence in the shortest time
and fewest turns as possible.
1. Press the
ORANGE light to activate CODE CRACKER from
the main menu.
Techno Source Rubik's Revolution 3000 User Manual Pdf
2. Two BEEPS will play to begin the game.
3. To find the first color in the code, press one of the six lights.
A DING! will play if it is correct, or a BUZZ will sound if it
is not the first color in the sequence.
4. If you pressed the correct color, tap one of the remaining
lights to find the next color in the code. If the next color is
incorrect, all of the lights will turn off and you will have to
reenter the correct lights in the code to continue.
5. Turn on all of the lights as quickly as possible in the
correct sequence to crack the code! The
Revolution will
announce your elapsed time and the amount of turns needed
to beat the game.
6. The Cube will then return to the main menu.
Rubik's Revolution 3012, Rubik's Revolution 3007, Rubik's Revolution 3003, Rubik's Revolution 3002, Rubik's Revolution 3015, Rubik's Revolution 3013
CAUTION—ELECTRIC TOY: Not recommended for children under 8 years of age. As with all electric products, precautions should be observed during handling and use to prevent electric shock.
This device complies with the part 15 of the FCC rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
Warning: Changes or modi cations to this unit not expressly approved by the party responsible for compliance could void the user’s authority to operate the equipment.
Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
•Consult the dealer or an experienced radio TV technician for help.
Shielded cables must be used with this unit to ensure compliance with the class B FCC limits.
This Class B digital apparatus complies with Canadian ICES-003.
© Rubik's®. All Rights Reserved. Rubik's® and Rubik's® Cube are registered trademarks of Seven Towns Ltd. Used under license. Manufactured for and distributed by Techno Source.
Licensed by the Sharpe Company.
© 2009 Techno Source. All rights reserved.
30 Canton Road, Kowloon, Hong Kong
Made in China
www.technosourceusa.com
Product specifications and colors may vary. IM-0300A
YOUR RUBIK’S® TOUCHCUBE™
You hold in your hands the world’s first completely electronic, solvable Rubik’s® Cube. Each vibrantly lit square contains cutting edge, easy to use touch sensor technology. Swipe your finger across the squares to effortlessly slide the lights, mimicking every move of the original puzzle. If you’re ever stuck, the TouchCube can give you a hint or solve it step by step right before your eyes.
Power Mode – page 5
Scramble Mode – page 5
Hint Mode – page 5
Display Mode and Charging
Information – page 7-9
NOTE: Please follow the icons on each side for the product’s features. Colors may vary.
Rubik's Revolution Review
2
Solve – Double tap to begin Solve Mode.
Undo – Double tap to activate Undo Mode.
Sound Control – Double tap to enter Sound
THE CHARGING DISPLAY STAND
Recharge light
Red – Charging Green – Fully Charged
Contact points – Align contact points on your TouchCube with the ones on the base (Solve cubie should face the back of base) and make sure the recharge light is lit to ensure that the TouchCube is charging.
Reset area – Press the TouchCube to the bottom of the charging display stand to restart the Cube. It will return to its last saved puzzle.
Rubik's Revolution Game
Bottom of Charging
Techno Source Rubik's Revolution Instructions
Display Stand